WebVR locomotion prototype designed and coded to test Dynamic Field Of View (FOV) Reduction on VR-capable devices (3DOF and 6DOF).
To create the "vignette" effect and control the filter intensity dynamically I registered my custom component aframe-dynamic-fov-reduction.
As a POC for this experiment, I created a prototype for Samsung Gear VR and its 3DOF controller. The same mechanics apply to 6DOF devices.
1st prototype details on Twitter
Featured on A Week Of A-Frame 116 - 119
2nd prototype details on Twitter
A-Frame component release details on Twitter
A-Frame component featured on A Week Of A-Frame 124 - 128
A-Frame component available on GitHub